
Abstract
Our Augmented Reality (AR) Golf Simulator combines projection mapping, computer vision, motion tracking, and game development to create an interactive mini golf experience played entirely on the floor. Using a series of short-throw projectors, we display a virtual mini-golf course on a flat surface. A player uses a real putter to "hit" a virtual ball, which responds in real time thanks to our custom tracking and physics system. This project allows players to experience mini-golf in a digital environment while still using real-world actions. By developing a physics-based motion tracking system, we make the gameplay feel natural and intuitive. This poster includes creating the golf simulator, what we learned, and why projection mapping is useful and engaging. Additionally, this project explores the potential of projection mapping as a tool for interactive entertainment, demonstrating how digital content can transform ordinary spaces into dynamic experiences.
Faculty Advisor
Gordon Carlson, PhD
Department/Program
Informatics
Submission Type
in-person poster
Date
4-1-2025
Rights
Copyright the Author(s)
Recommended Citation
Beaton, Honesty; Hunnacutt, Jonathan T.; and Guzman-Duran, Juan D.
(2025)
"Projection Mapping Augmented Reality Golf Simulator,"
SACAD: Scholarly Activities: Vol. 2025, Article 48.
Available at:
https://scholars.fhsu.edu/sacad/vol2025/iss2025/48