•  
  •  
 
SACAD: John Heinrichs Scholarly and Creative Activity Days

Abstract

My research presents a software-based approach to real-time sports graphics, leveraging Unity, C#, and OpenCV. We aimed to enhance viewer engagement by providing dynamic and interactive graphics during sports broadcasts. My method involves real-time analysis of video feeds to cut out players, place them onto a virtual court, and underlay immersive visuals, giving the appearance that virtual visuals physically exist beneath a player. Evaluation of this approach demonstrates the effectiveness of utilizing a software-based approach for real-time sports graphics, akin to traditional hardware-based solutions

Faculty Advisor

Dr. Gordon Carlson

Department/Program

Informatics

Submission Type

in-person poster

Date

4-9-2024

Rights

Copyright the Author(s)

Share

COinS