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SACAD: John Heinrichs Scholarly and Creative Activity Days

Classification

Non-empirical Undergraduate

Abstract

Videogame development is an intense process that includes the creation of layouts, characters, art, and logic. In our Video Game Creation class, we have been continuously learning valuable skills to implement our game, “Ace in Space.” Research Objectives: Understand 3D design for both characters and objects utilizing Sketchup (a 3D modeling software for objects and characters) and Unity (a game engine that uses the C# programing language), along with implementing and understanding the C# programming language using Visual Studio Code to develop our game “Ace In Space”.

Department/Program

Computer Science

Submission Type

in-person poster

Date

4-17-2023

Rights

Copyright the Author(s)

Comments

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