Classification
Non-empirical Undergraduate
Abstract
Videogame development is an intense process that includes the creation of layouts, characters, art, and logic. In our Video Game Creation class, we have been continuously learning valuable skills to implement our game, “Ace in Space.” Research Objectives: Understand 3D design for both characters and objects utilizing Sketchup (a 3D modeling software for objects and characters) and Unity (a game engine that uses the C# programing language), along with implementing and understanding the C# programming language using Visual Studio Code to develop our game “Ace In Space”.
Department/Program
Computer Science
Submission Type
in-person poster
Date
4-17-2023
Rights
Copyright the Author(s)
Recommended Citation
Junker, Zero; Blanco, Katelyn; Beaton, Honesty; Boyea, Matthew; Martinek, Kevin; and Caleb, Audrey
(2023)
"Ace In Space,"
SACAD: John Heinrichs Scholarly and Creative Activity Days: Vol. 2023, Article 2.
DOI: 10.58809/TZQY1388
Available at:
https://scholars.fhsu.edu/sacad/vol2023/iss2023/2
Comments
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