Classification
Non-empirical Undergraduate
Abstract
The goal of this project is to incorporate students from different academic disciplines to attempt to work together in creating a working videogame with educational components. All students will learn all skills necessary to build a videogame, then follow industry standard processes of modular design and development to come together to create a fully functioning educational videogame.
Faculty Advisor
Dr. Gordon Carlson
Department/Program
Applied Technology
Submission Type
in-person poster
Date
4-20-2022
Rights
Copyright the Author(s)
Recommended Citation
Ort, Jarom; Cruse, Secily; Vaughn, Katie; Szekula, Seth; and Stephens, Harrison
(2022)
"Mechanics of Videogame Creation,"
SACAD: John Heinrichs Scholarly and Creative Activity Days: Vol. 2022, Article 42.
DOI: 10.58809/HYHB7967
Available at:
https://scholars.fhsu.edu/sacad/vol2022/iss2022/42
Comments
For questions contact ScholarsRepository@fhsu.edu