The Gamification of Pharmacology

Michelle Van Der Wege, Fort Hays State University
Shauna Keil, Fort Hays State University
Patricia Drees, Fort Hays State University

Description

Higher education is constantly undergoing transformation in order to meet the ever-changing needs of students. Educators must develop and implement methods to capture and maintain students’ attention (Strickland & Kaylor, 2016). Today’s students prefer rapid feedback with activities that promote learning, rather than lecture (Boctor, 2013). Educators are challenged to accommodate a variety of different learning styles. Game-based learning has the potential to help meet these goals (Gallegos, Tesar, Connor, & Martz, 2017).

 

The Gamification of Pharmacology

Higher education is constantly undergoing transformation in order to meet the ever-changing needs of students. Educators must develop and implement methods to capture and maintain students’ attention (Strickland & Kaylor, 2016). Today’s students prefer rapid feedback with activities that promote learning, rather than lecture (Boctor, 2013). Educators are challenged to accommodate a variety of different learning styles. Game-based learning has the potential to help meet these goals (Gallegos, Tesar, Connor, & Martz, 2017).